mohitagw15856/pm-claude-skills

growth-experiment-backlog

Build and prioritise a growth experiment backlog.

First seen Jun 25, 2026

Installation

$ npx skills add mohitagw15856/pm-claude-skills --skill growth-experiment-backlog

Summary

  • Build and prioritise a growth experiment backlog.
  • Use when asked to plan growth experiments, prioritise growth ideas, set up a test backlog, or run a growth process/sprint.
  • Produces a prioritised backlog — each experiment as a hypothesis with the metric it moves, an ICE/PXL score, the minimum test design, and a definition of done; plus the cadence to run it.

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

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Repository health

Stars 1.3K
License LICENSE
Default branch main
Open issues 7
Status Active

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 3,396 B
  • docs SUMMARY.md 395 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 7 installs

SKILL.md

Growth Experiment Backlog Skill

Growth is a rate of learning, not a list of ideas. This skill turns a pile of "we should try…" into a prioritised backlog of falsifiable experiments — each tied to a metric, scored for impact and effort, and shaped as the smallest test that could prove it — so the team ships learning every week, not opinions.

Required Inputs

Ask for these only if they aren't already provided:

  • The metric to move — the one growth metric this cycle (activation, conversion, retention, referral).
  • The funnel stage / leak — where the opportunity is (pair with [marketing-funnel-plan](../marketing-funnel-plan/SKILL.md)).
  • Raw ideas — any experiment ideas already on the table.
  • Constraints — eng/design bandwidth and traffic volume (which caps how many tests can reach significance).

Output Format

Growth Backlog: [metric this cycle]

1. Focus — the one metric and the funnel stage, with the current baseline. A backlog without a focus metric is just a wish list.

2. Backlog table — every idea as a hypothesis, scored and sortable:

# Hypothesis ("If we , then [metric] will because ___") Stage Impact Confidence Ease ICE Status

(Use ICE (1–10 each) or PXL for less gameable scoring. Sort by score; the top few are this cycle's tests.)

3. Test designs (top 3) — for each top experiment: the exact change, the primary metric + guardrail metrics, the variant(s), the sample size/duration to detect the expected effect, and the definition of done (ship / iterate / kill).

4. Cadence — the weekly rhythm: pick → build → run → read → decide → document the learning back into the backlog (winners and losers both teach).

Quality Checks

  • Every item is a falsifiable hypothesis with the metric it moves and a "because" — not a vague idea
  • Scoring (ICE/PXL) is applied consistently so the backlog is sortable, not cherry-picked
  • Top experiments specify sample size/duration to actually detect the expected effect
  • Each test has guardrail metrics so a "win" can't quietly harm something else
  • There's a cadence that captures the learning from losers, not just winners

Anti-Patterns

  • Do not run experiments without a hypothesis and a target metric — that's just shipping changes and hoping
  • Do not call a test before it reaches the planned sample size — peeking and stopping early manufactures fake wins
  • Do not chase many tiny tests when traffic is low — you'll never reach significance; pick fewer, bigger bets
  • Do not ignore guardrail metrics — a conversion win that tanks refunds or retention is a loss
  • Do not discard losing experiments silently — the learning is the asset; record why it failed

Based On

Growth-process practice — ICE/PXL prioritisation, hypothesis-driven experiments, and the build–measure–learn cadence.