mengto/skills
game-dev-combat-animation
Build, fix and review character combat animations (melee strikes, bow shots, spell casts, skills, monster attacks, whole move sets) so they read like Diablo IV, Baldur's Gate 3 or Elden Ring and never stretch, lock, wring or break an arm, wrist or hand. A written standard with numbered rules, per-frame tests on the real skinned mesh, keys designed from upper-arm, forearm and blade intents, checks from every camera the player sees, two blind critics plus a blind A/B against the last release, and every critic claim verified against full-resolution frames and live-rig numbers. Use when creating or reworking any attack, skill or move set; when the user says arms, hands, wrists, elbows or weapons look stretched, weird, broken or wrong; when they ask for a standard, rules or tests for animations; or when they ask to score animations or get them to N out of 10.
Installation
npx skills add https://github.com/mengto/skills
Similar popular skills
Related neighbors and high-traction skills in the same topics — useful to compare before installing.
Build animations in React Native and Expo, making the decisions in the order that determines wh…
237 installs>- Use this skill whenever the user wants to build scroll animations, scroll effects, parallax,…
10 installsAdd animated effects to your Flutter app
1.1K installsDesign and implement web animations that feel natural and purposeful. Use this skill proactivel…
17 installsAll animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, sc…
23.7K installsReviews animation and motion code against a high craft bar derived from Emil Kowalski's design …
2.6K installsAlso in this package
Other skills from mengto/skills · top by installs.
npx skills add mengto/skills
More details
Agent compatibility
Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.
Repository health
main