lvtd-llc/skills

rust-game-polish-release

Finish and package small Rust games with MVP lock, playability checks, resource packaging, release builds, smoke tests, and disciplined post-MVP polish.

First seen Jun 22, 2026

Installation

$ npx skills add lvtd-llc/skills --skill rust-game-polish-release

Summary

  • Finish and package small Rust games with MVP lock, playability checks, resource packaging, release builds, smoke tests, and disciplined post-MVP polish.
  • Use when preparing a Rust game prototype for sharing, packaging bracket-lib assets, or deciding what finishing work belongs before release.

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Declared
Cursor Not declared
Codex Declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 1
License LICENSE
Default branch main
Open issues 0
Status Active

Skill metadata

Parsed from SKILL.md frontmatter.

Version0.1.0
LicenseMIT
CompatibilityCodex, Claude Code, and other Agent Skills-compatible clients.
Declared agents claude-code codex
More metadata
version
0.1.0
displayName
Rust Game Polish Release
category
Rust
tags
rust,gamedev,release,packaging,polish

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,590 B
  • docs SUMMARY.md 324 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 54 installs

SKILL.md

Rust Game Polish Release

Use this skill to finish a small Rust game without destabilizing the MVP. Lock the playable loop first, then package assets, run release checks, and add only the polish that improves clarity or shareability.

Core Workflow

  1. Confirm the MVP loop is playable from launch to win/loss or exit.
  2. Freeze core mechanics before adding content and visual polish.
  3. Verify resources load from the release layout.
  4. Run formatting, linting, tests, and release build commands.
  5. Smoke test controls, restart, level transitions, and exit behavior.
  6. Write a small release checklist instead of making last-minute architecture

changes.

Read Next

Read references/polish-release-patterns.md for release gates, packaging checks, and safe polish triage.

Source Notes

Guidance is transformed and paraphrased from Hands-On Rust Chapter 16 and the book's recurring slice-based development pattern. Packaging details should be adapted to the target engine, OS, and distribution channel.