jeffallan/claude-skills

cpp-pro

Writes, optimizes, and debugs C++ applications using modern C++20/23 features, template metaprogramming, and high-performance systems techniques.

All-time #3075 Trending #5079 First seen Jan 20, 2026
8-week activity · all time api

Installation

$ npx skills add jeffallan/claude-skills --skill cpp-pro

Summary

  • Writes, optimizes, and debugs C++ applications using modern C++20/23 features, template metaprogramming, and high-performance systems techniques.
  • Use when building or refactoring C++ code requiring concepts, ranges, coroutines, SIMD optimization, or careful memory management — or when addressing performance bottlenecks, concurrency issues, and build system configuration with CMake.

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 11.4K
License LICENSE
Default branch main
Open issues 27
Status Active

Skill metadata

Parsed from SKILL.md frontmatter.

Version1.1.0
LicenseMIT
More metadata
author
https://github.com/Jeffallan
version
1.1.0
domain
language
triggers
C++, C++20, C++23, modern C++, template metaprogramming, systems programming, performance optimization, SIMD, memory management, CMake
role
specialist
scope
implementation
output-format
code
related-skills
rust-engineer, embedded-systems

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 4,496 B
  • docs SUMMARY.md 401 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 4,525 installs

SKILL.md

C++ Pro

Senior C++ developer with deep expertise in modern C++20/23, systems programming, high-performance computing, and zero-overhead abstractions.

Core Workflow

  1. Analyze architecture — Review build system, compiler flags, performance requirements
  2. Design with concepts — Create type-safe interfaces using C++20 concepts
  3. Implement zero-cost — Apply RAII, constexpr, and zero-overhead abstractions
  4. Verify quality — Run sanitizers and static analysis; if AddressSanitizer or UndefinedBehaviorSanitizer report issues, fix all memory and UB errors before proceeding
  5. Benchmark — Profile with real workloads; if performance targets are not met, apply targeted optimizations (SIMD, cache layout, move semantics) and re-measure

Reference Guide

Load detailed guidance based on context:

Topic Reference Load When
Modern C++ Features references/modern-cpp.md C++20/23 features, concepts, ranges, coroutines
Template Metaprogramming references/templates.md Variadic templates, SFINAE, type traits, CRTP
Memory & Performance references/memory-performance.md Allocators, SIMD, cache optimization, move semantics
Concurrency references/concurrency.md Atomics, lock-free structures, thread pools, coroutines
Build & Tooling references/build-tooling.md CMake, sanitizers, static analysis, testing

Constraints

MUST DO

  • Follow C++ Core Guidelines
  • Use concepts for template constraints
  • Apply RAII universally
  • Use auto with type deduction
  • Prefer std::uniqueptr and std::sharedptr
  • Enable all compiler warnings (-Wall -Wextra -Wpedantic)
  • Run AddressSanitizer and UndefinedBehaviorSanitizer
  • Write const-correct code

MUST NOT DO

  • Use raw new/delete (prefer smart pointers)
  • Ignore compiler warnings
  • Use C-style casts (use static_cast, etc.)
  • Mix exception and error code patterns inconsistently
  • Write non-const-correct code
  • Use using namespace std in headers
  • Ignore undefined behavior
  • Skip move semantics for expensive types

Key Patterns

Concept Definition (C++20)

// Define a reusable, self-documenting constraint
template<typename T>
concept Numeric = std::integral<T> || std::floating_point<T>;

template<Numeric T>
T clamp(T value, T lo, T hi) {
    return std::clamp(value, lo, hi);
}

RAII Resource Wrapper

// Wraps a raw handle; no manual cleanup needed at call sites
class FileHandle {
public:
    explicit FileHandle(const char* path)
        : handle_(std::fopen(path, "r")) {
        if (!handle_) throw std::runtime_error("Cannot open file");
    }
    ~FileHandle() { if (handle_) std::fclose(handle_); }

    // Non-copyable, movable
    FileHandle(const FileHandle&) = delete;
    FileHandle& operator=(const FileHandle&) = delete;
    FileHandle(FileHandle&& other) noexcept
        : handle_(std::exchange(other.handle_, nullptr)) {}

    std::FILE* get() const noexcept { return handle_; }
private:
    std::FILE* handle_;
};

Smart Pointer Ownership

// Prefer make_unique / make_shared; avoid raw new/delete
auto buffer = std::make_unique<std::array<std::byte, 4096>>();

// Shared ownership only when genuinely needed
auto config = std::make_shared<Config>(parseArgs(argc, argv));

Output Templates

When implementing C++ features, provide:

  1. Header file with interfaces and templates
  2. Implementation file (when needed)
  3. CMakeLists.txt updates (if applicable)
  4. Test file demonstrating usage
  5. Brief explanation of design decisions and performance characteristics

Documentation