jakenuts/agent-skills

elevenlabs-speech-engine

>- ElevenLabs Speech Engine — the SDK for giving a voice interface to a custom agent you host yourself (your existing chat agent, LangGraph workflow, containerized LLM service, etc.). ElevenLabs runs the audio pipeline (STT, turn detection, VAD, TTS, barge-in); your server receives transcripts over a WebSocket and streams text replies back. Use when wiring an existing non-ElevenLabs agent to voice, when the user mentions "Speech Engine", `seng_*` engine IDs, `@elevenlabs/elevenlabs-js` `speechE…

First seen May 29, 2026

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$ npx skills add jakenuts/agent-skills --skill elevenlabs-speech-engine

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SKILL.md

ElevenLabs Speech Engine

Speech Engine is the server-side product that lets you keep your existing agent (any LLM/workflow that produces text) and bolt a real-time voice interface in front of it. ElevenLabs runs everything between the microphone and the LLM call; you only handle "transcript in, reply text out."

[Browser / Mobile]            [ElevenLabs Cloud]               [Your Server]
       │                              │                              │
       │ 1. signed URL request ─────▶ │                              │
       │ ◀──── signed URL (15 min) ─  │                              │
       │ 2. WebRTC audio ──────────▶  │                              │
       │                              │ 3. STT + VAD + turn detect   │
       │                              │ 4. WS open ─────────────────▶│
       │                              │ 5. user_transcript event    │
       │                              │    + AbortSignal (TS) /      │
       │                              │    asyncio cancel (Py)       │
       │                              │                              │ 6. LLM call (stream)
       │                              │ 7. session.sendResponse() ◀──│
       │                              │ 8. TTS                       │
       │ 9. WebRTC audio ◀──────────  │                              │
       │                              │                              │
       │ — user interrupts — ───────▶ │                              │
       │                              │ 10. signal aborted /         │
       │                              │     in-flight LLM cancelled  │
       │                              │ 11. new user_transcript ────▶│

The SDK gives you the WebSocket server (speechEngine.attach(), SpeechEngine.Server, Python engine.serve() / engine.create_session()) plus client libraries (@elevenlabs/react, @elevenlabs/client, @elevenlabs/react-native) for the user-facing side.

Speech Engine vs ElevenAgents — pick the right product first

These look similar in marketing but are different runtime paths. Choosing the wrong one means rewriting both server and dashboard config.

You want… Use
Keep your existing agent / LLM / workflow, just add voice Speech Engine (this skill)
ElevenLabs to host the LLM, knowledge base, tools, telephony ElevenAgents (different product)
ElevenAgents to call your LLM endpoint for token generation only ElevenAgents with "Custom LLM" — also different from Speech Engine

Engine IDs are seng. Agent IDs are agent. If the user shows you an agent_* ID and a server URL setting, they may actually be using "Custom LLM" under ElevenAgents (an OpenAI-compatible endpoint contract) rather than Speech Engine (which uses a WebSocket protocol that the SDK implements for you). Confirm before writing code — the two are not interchangeable.

The four moving parts

  1. Server (this is your code) — a WebSocket endpoint that receives

transcripts and streams text back. Node or Python SDK does the protocol.

  1. Dashboard config — create a Speech Engine in the ElevenLabs dashboard,

note its seng_* ID, set the server URL it should connect to, pick the voice and TTS model.

  1. Client (browser/mobile) — uses @elevenlabs/react, @elevenlabs/client,

or @elevenlabs/react-native to open a WebRTC audio session against ElevenLabs (not against your server directly).

  1. Auth bridge — your server generates short-lived signed URLs so the

client can connect without ever seeing your ELEVENLABSAPIKEY.

Skip any reference below that doesn't match the current task — every file is loadable on its own.

Reference Load when…
[references/server-typescript.md](references/server-typescript.md) Writing the Node server (speechEngine.attach, SpeechEngine.Server, OpenAI/Anthropic/Gemini stream forwarding, AbortSignal interrupt handling, Express/Fastify/Next.js integration)
[references/server-python.md](references/server-python.md) Writing the Python server (AsyncElevenLabs.speechengine, engine.serve(), FastAPI/Starlette engine.createsession(), asyncio.CancelledError interrupt handling, SpeechEngineServer)
[references/client-web.md](references/client-web.md) Building the browser UI (ConversationProvider, granular hooks, Conversation.startSession, signed-URL flow, public vs private agents, audio device controls, frequency-data visualizations)
[references/client-mobile.md](references/client-mobile.md) React Native — LiveKit peer deps, iOS NSMicrophoneUsageDescription, Android RECORD_AUDIO, Expo dev build requirement
[references/full-duplex.md](references/full-duplex.md) Tuning the conversational feel — barge-in/interruption handling, turn eagerness (Eager/Normal/Patient), turn timeout, what is and isn't configurable, latency optimization (Flash/Turbo model picks, regional co-location, sub-second targets)
[references/ui-patterns.md](references/ui-patterns.md) Building the conversational UI — status/mode indicators, mic visualization, transcript rendering, sendUserMessage / sendContextualUpdate, conversation overrides, client tools, the embeddable widget
[references/dashboard-and-deployment.md](references/dashboard-and-deployment.md) Dashboard setup, voice/model selection, local dev with ngrok, production deployment, public vs private agent auth, signed URL generation

Minimum viable conversation

Server (TypeScript, attach to Express):

import express from "express";
import { createServer } from "http";
import { ElevenLabsClient } from "@elevenlabs/elevenlabs-js";
import OpenAI from "openai";

const app = express();
const httpServer = createServer(app);

const elevenlabs = new ElevenLabsClient({ apiKey: process.env.ELEVENLABS_API_KEY });
const openai = new OpenAI({ apiKey: process.env.OPENAI_API_KEY });

// 1. Speech Engine WS endpoint — ElevenLabs connects in here per conversation
//    attach() is synchronous; it returns a handle, not a Promise.
elevenlabs.speechEngine.attach("seng_123", httpServer, "/api/speech-engine/ws", {
  async onTranscript(transcript, signal, session) {
    const stream = await openai.responses.create(
      {
        model: "gpt-4o",
        input: transcript.map(m => ({
          role: m.role === "agent" ? "assistant" : m.role,  // <-- role mapping
          content: m.content,
        })),
        stream: true,
      },
      { signal },                                            // <-- barge-in cancels LLM
    );
    session.sendResponse(stream);                            // SDK extracts text
  },
});

// 2. Signed-URL endpoint — client calls this to get a 15-min token
app.get("/api/voice/signed-url", async (_req, res) => {
  const url = await elevenlabs.conversationalAi.conversations.getSignedUrl({
    agentId: "agent_abc",
  });
  res.json({ signedUrl: url });
});

httpServer.listen(3000);

Client (React):

import { ConversationProvider, useConversationControls, useConversationStatus, useConversationMode } from "@elevenlabs/react";

function App() {
  return (
    <ConversationProvider>
      <VoiceUI />
    </ConversationProvider>
  );
}

function VoiceUI() {
  const { startSession, endSession } = useConversationControls();
  const { status } = useConversationStatus();
  const { isSpeaking } = useConversationMode();

  const start = async () => {
    const { signedUrl } = await fetch("/api/voice/signed-url").then(r => r.json());
    startSession({ signedUrl });
  };

  return (
    <>
      <p>Status: {status} {isSpeaking && "(agent speaking)"}</p>
      <button onClick={start}>Talk</button>
      <button onClick={() => endSession()}>Stop</button>
    </>
  );
}

That's a full-duplex voice loop in front of your existing agent. The signal is the only thing wired in for barge-in — the SDK does the rest.

Critical conventions and gotchas

Trip-wires for an agent who hasn't used Speech Engine before. Skim before writing code.

  • transcript[i].role is 'user' | 'agent', not 'user' | 'assistant'.

OpenAI/Anthropic/Gemini expect 'assistant'. Map agent → assistant when you forward the history, or the model will see a malformed conversation and answer worse.

  • In TypeScript, you MUST pass { signal } to the LLM SDK call. Without

it, barge-in only stops audio playback — the LLM keeps generating, you keep paying tokens, and the next turn fights stale context. OpenAI, Anthropic, and Vercel ai SDK all accept an AbortSignal option.

  • In Python, barge-in raises asyncio.CancelledError inside your handler.

Let it propagate. Don't wrap await session.send_response(...) in try/except Exception that swallows cancellation, or you'll leak in-flight LLM requests.

  • Never put your ELEVENLABSAPIKEY in client code. The browser asks

your server for a signedUrl (WebSocket) or conversationToken (WebRTC). Tokens are valid for 15 minutes — the session can run longer, but the initial connect must happen inside that window.

  • **session.sendResponse() auto-detects OpenAI / Anthropic / Gemini

streams.** You can pass the raw await openai.responses.create({ stream: true }) result directly — no manual extraction. Strings and arbitrary async iterables of strings also work.

  • **The server's WebSocket auth header (X-Elevenlabs-Speech-Engine-Authorization)

is verified automatically** by both attach() and SpeechEngine.Server, using apiKey from options or ELEVENLABSAPIKEY env. Don't add your own auth on the path — you'll fight the SDK.

  • **VAD thresholds, interrupt eagerness, silence detection are NOT

per-conversation API knobs.** They live in the dashboard ("Conversation flow" → turn eagerness Eager/Normal/Patient, turn timeout 1–30s). If a reviewer asks "tune the interrupt sensitivity," that's a dashboard change, not code.

  • React Native requires Expo dev build, not Expo Go. WebRTC needs native

modules (@livekit/react-native, @livekit/react-native-webrtc). Tell the user up front if they're on Expo Go — they need to switch.

  • ConversationProvider is mandatory before any conversation hook.

Calling useConversationControls() outside it throws at render. Wrap at the app root or the smallest subtree that contains the voice UI.

  • Prefer the granular hooks for performance. useConversation() (the

combined hook) re-renders on every state change in any sub-context. useConversationStatus, useConversationMode, useConversationInput, useConversationFeedback each subscribe to only their slice — use them in leaf components.

  • Status has four values, not three: 'disconnected' | 'connecting' | 'connected' | 'disconnecting'. Don't forget 'disconnecting'

when rendering connection state — typically render it like 'connecting' (spinner) but with a "hanging up" label.

  • onAudio payload is base64-encoded text, not a Uint8Array. If you

need bytes, decode it: Uint8Array.from(atob(base64Audio), c => c.charCodeAt(0)). Most apps don't need this — audio playback is handled by the SDK.

  • The token method is getWebrtcToken (TS) / getwebrtctoken (Py),

but the client-side option you pass into startSession is still spelled conversationToken. Old docs and tutorials may say getConversationToken — that name no longer exists.

  • Local dev needs a tunnel. ElevenLabs connects INTO your server, so

localhost:3000 is not reachable. ngrok http 3000 (or Cloudflare Tunnel, Tailscale Funnel, etc.); paste the public URL into the Speech Engine's server URL field in the dashboard. The tunnel must stay up for the duration of testing.

  • Voice/model picks dominate latency. elevenflashv2_5 gives ~135 ms

end-to-end first-byte audio; elevenmultilingualv2 is higher quality but slower. Default to Flash for chat/assistant feel, Multilingual v2 only when audio quality is non-negotiable. See [full-duplex.md](references/full-duplex.md).

  • sendContextualUpdate(text) vs sendUserMessage(text)

contextual updates are background info the agent receives but does not reply to (e.g., "user just navigated to checkout"). User messages prompt a reply (e.g., a typed message in a chat fallback). Don't confuse them or the agent will start narrating page navigations.

Diagnostics first

When voice "doesn't work", check in this order:

  1. Does your server's WS receive init then user_transcript? Add

onInit and a log in onTranscript. No init = ElevenLabs can't reach your URL (tunnel down, wrong path, or auth header rejected). No user_transcript = client never connected (signed URL expired? wrong agent ID? mic permission denied?).

  1. Does session.sendResponse(stream) see anything? Log

for await (const chunk of stream) once before passing — confirms the LLM is actually streaming.

  1. Browser DevTools → Console for onError / onDebug output. The

client SDK surfaces auth, network, and audio errors there. Use debug: true in the React hook options. Inspect onDisconnect(details)details.reason is 'error' | 'agent' | 'user' and tells you who closed (the agent server-side, the user clicking End, or a fatal error).

  1. onVadScore callback — if it's never firing, the mic isn't capturing.

Check getUserMedia permission and changeInputDevice() selection.

  1. onModeChange — confirms the agent is transitioning

listening → speaking → listening. If stuck in listening, your server isn't returning a response.

Picking the right next reference

  • "Write the server" → server-typescript.md or server-python.md
  • "Build the browser UI" → client-web.md
  • "Build the mobile app" → client-mobile.md
  • "Conversation feels laggy / agent talks over me / interrupts me too eagerly"

full-duplex.md

  • "Need transcript bubbles, mic indicator, send a typed message, push

background context" → ui-patterns.md

  • "Where do I configure the engine / signed URLs / ngrok / production

deploy" → dashboard-and-deployment.md