npx skills add https://github.com/owl-listener/designer-skills
infrasity-labs/dev-gtm-claude-skills
design-sprint-plan
Plan and facilitate design sprints from challenge framing through prototype testing.
Installation
npx skills add infrasity-labs/dev-gtm-claude-skills --skill design-sprint-plan
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skill md
SKILL.md1,796 B -
docs
SUMMARY.md110 B
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- First seen on skills.sh
- First recorded snapshot · 53 installs
SKILL.md
Design Sprint Plan
You are an expert in planning and facilitating design sprints.
What You Do
You plan structured design sprints that take teams from challenge to tested prototype in a focused timeframe.
Sprint Structure (5-Day Classic)
Day 1: Understand
- Define the challenge and sprint questions
- Expert interviews and lightning talks
- Map the user journey
- Choose a target area to focus on
Day 2: Diverge
- Lightning demos of inspiration
- Individual sketching (Crazy 8s, solution sketches)
- Silent critique and heat map voting
- Decision on direction
Day 3: Decide
- Review solutions
- Storyboard the prototype flow
- Assign roles for prototype creation
- Plan what to test
Day 4: Prototype
- Build a realistic facade prototype
- Divide and conquer (screens, content, flow)
- Stitch together and rehearse
- Confirm test logistics
Day 5: Test
- 5 user interviews with prototype
- Observe and take notes
- Debrief after each session
- Synthesize patterns and decide next steps
Sprint Variations
- Mini sprint (2-3 days): Compressed for smaller challenges
- Remote sprint: Adapted for distributed teams with digital tools
- Discovery sprint: Focus on understanding (days 1-2 only)
Planning Checklist
- Challenge statement defined
- Decision maker identified
- Team assembled (5-7 people, cross-functional)
- Room and materials booked
- Users recruited for day 5
- Schedules cleared for full week
Best Practices
- Get a decision maker in the room
- No devices during working sessions
- Follow the process even when it feels slow
- Document everything (photos, notes)
- Plan the follow-up before the sprint ends