Source

hmbown/wizards-of-the-ghosts

123 skills · 1K combined installs

Skills from this source

#
Skill
Source
8W Activity
Installs
1
religion In D&D, Religion is knowledge of deities, rites, prayers, and holy symbols. The real-world version is understanding b…
hmbown/wizards-of-the-ghosts
8
2
see-invisibility In D&D, See Invisibility lets you see creatures and objects that have been made invisible. The real-world version is …
hmbown/wizards-of-the-ghosts
8
3
sending Use this spell when you need to dispatch a message — the agent determines the right channel, formats for that medium,…
hmbown/wizards-of-the-ghosts
8
4
shatter Shatter is proactive, controlled destruction for learning. You are the attacker against your own system. The goal is …
hmbown/wizards-of-the-ghosts
8
5
silence Use this spell when you are drowning in notifications, verbose logs, irrelevant alerts, or context that does not serv…
hmbown/wizards-of-the-ghosts
8
6
silent-image In D&D, Silent Image creates a purely visual illusion — no sound, no smell, no substance. It looks real but falls apa…
hmbown/wizards-of-the-ghosts
8
7
sleep Sleep = temporary, reversible suspension with guaranteed state preservation. The target stops acting but wakes up int…
hmbown/wizards-of-the-ghosts
8
8
sleight-of-hand Sleight of Hand is not about solving a problem — the solution is already known. It is about executing a known change …
hmbown/wizards-of-the-ghosts
8
9
speak-with-animals Speak with Animals interprets non-verbal machine signals the way a skilled naturalist reads calls and tracks. It is f…
hmbown/wizards-of-the-ghosts
8
10
speak-with-dead This spell is archaeology, not history research. It operates on specific artifacts from a specific dead system to ans…
hmbown/wizards-of-the-ghosts
8
11
stealth Use this skill when the goal is to gather context or make progress quietly without unnecessary noise.
hmbown/wizards-of-the-ghosts
8
12
stinking-cloud In D&D, Stinking Cloud fills an area with nauseating gas — creatures inside are incapacitated but the terrain itself …
hmbown/wizards-of-the-ghosts
8
13
suggestion Suggestion is about the craft of the single nudge — not campaigns, not arguments, not automation. It produces one car…
hmbown/wizards-of-the-ghosts
8
14
survival Use this skill when infrastructure is degraded, tools are missing, quotas are tight, or normal comforts are gone. It …
hmbown/wizards-of-the-ghosts
8
15
symbol In D&D, Symbol inscribes a powerful glyph with a predefined effect — death, fear, sleep, stunning — that triggers whe…
hmbown/wizards-of-the-ghosts
8
16
teleport Teleport is FULL-CONTEXT migration, not partial transformation. The defining characteristic is that EVERYTHING must m…
hmbown/wizards-of-the-ghosts
8
17
teleportation-circle Use this spell when you need a permanent, reliable portal between two environments — a CI/CD pipeline, a standing dat…
hmbown/wizards-of-the-ghosts
8
18
thunderwave Use this skill for intentionally theatrical or forceful actions, but only behind explicit confirmation and a hard saf…
hmbown/wizards-of-the-ghosts
8
19
true-polymorph In D&D, True Polymorph is the permanent transformation — the target becomes something fundamentally different, and if…
hmbown/wizards-of-the-ghosts
8
20
true-seeing Use this spell when the surface presentation is misleading and you need to see what is actually there — beneath the m…
hmbown/wizards-of-the-ghosts
8
21
true-strike Use this spell for preflight certainty: dry runs, validation checks, dependency verification, and rehearsals that mak…
hmbown/wizards-of-the-ghosts
8
22
unseen-servant Use this spell when you need a tireless helper that organizes, tidies, triages, and maintains without requiring your …
hmbown/wizards-of-the-ghosts
8
23
zone-of-truth Enter a mode where every assertion is backed by evidence, confidence is calibrated, speculation is flagged, and hallu…
hmbown/wizards-of-the-ghosts
8
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