Fabric mod development for Minecraft — project setup with Loom, Fabric Loader and Fabric API, registering items/blocks/entities/fluids, networking, events, commands, rendering, data generation, serialization, mixins, class tweakers, and porting.
Fabric mod development for Minecraft — project setup with Loom, Fabric Loader and Fabric API, registering items/blocks/entities/fluids, networking, events, commands, rendering, data generation, serialization, mixins, class tweakers, and porting.
Use when writing or maintaining Fabric mods for Minecraft (26.1+/1.21.x).
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Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.
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Repository health
Stars25
LicenseLICENSE.md
Default branchmain
Open issues0
Status
Active
Skill metadata
Parsed from SKILL.md frontmatter.
Version2026.8.7
More metadata
author
Hairy
version
2026.8.7
source
Generated from https://github.com/FabricMC/fabric-docs, scripts at https://github.com/hairyf/skills
Package contents
Files included with this skill beyond the listing page.
skill mdSKILL.md11,229 B
docsSUMMARY.md335 B
History
First seen on skills.sh
First recorded snapshot · 15 installs
SKILL.md
Fabric (Minecraft Modding)
Based on fabric-docs at commit 4313db4 (2026-08-05), targeting Minecraft 26.2 with Fabric Loader 0.19.x, Loom 1.16, Fabric API 0.155.2+26.2 and Mojang mappings (unobfuscated since 26.1). Generated on 2026-08-07.
Fabric is a lightweight modding toolchain for Minecraft: Java Edition built from three components: Fabric Loader (mod loading + class transformation), Fabric API (events, networking, registry helpers, datagen, tests), and Fabric Loom (the Gradle plugin that sets up the development environment). This skill covers the full developer workflow from project scaffolding to advanced rendering and porting.
Preferences
Target current Minecraft (26.x) with Mojang mappings; only use Yarn/remapping Loom for pre-26.1 versions.
Use modern APIs: data components over NBT, codecs over raw JSON, events over mixins, datagen over hand-written JSON.
Register everything in classes with static initializers called from entrypoints; keep client-only code in src/client.
Core & Setup
Topic
Description
Reference
Getting Started
Template generator, JDK 25, IDE setup, launching, sources, building