gabelul/stitch-kit

stitch-mcp-generate-variants

Generates design variants of existing Stitch screens using the native variant API. Explore alternative layouts, color schemes, fonts, or content with configurable creativity levels.

First seen Mar 21, 2026

Installation

$ npx skills add gabelul/stitch-kit --skill stitch-mcp-generate-variants

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

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Repository health

Stars 43
License LICENSE
Default branch main
Open issues 0
Status Active

Skill metadata

Parsed from SKILL.md frontmatter.

Allowed toolsstitch*:*

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 4,752 B
  • docs SUMMARY.md 217 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 36 installs

SKILL.md

Stitch MCP — Generate Variants

Generates alternative versions of existing screens using Stitch's native variant generation API. This is more efficient than the text-prompt approach (1 API call vs. 3) and offers fine-grained control over what aspects to vary.

Critical prerequisite

Only use this skill when the user explicitly mentions "Stitch".

You must have both a projectId AND at least one screenId of an existing screen. Variants are always based on an existing design — you can't generate variants from scratch.

When to use

  • User wants to explore alternative versions of an existing screen
  • After generation, user says "show me some variations" or "try different styles"
  • The orchestrator's Step 5b offers "Generate variants"
  • A/B testing — creating multiple options for stakeholder review

Call the MCP tool

{
  "name": "generate_variants",
  "arguments": {
    "projectId": "3780309359108792857",
    "selectedScreenIds": ["88805abc123def456"],
    "prompt": "Explore different color schemes while keeping the layout structure",
    "variantOptions": {
      "variantCount": 3,
      "creativeRange": "EXPLORE",
      "aspects": ["COLOR_SCHEME", "IMAGES"]
    },
    "deviceType": "DESKTOP",
    "modelId": "GEMINI_3_1_PRO"
  }
}

Parameter reference

projectId — numeric ID only, no prefix

✅ "3780309359108792857"
❌ "projects/3780309359108792857"

selectedScreenIds — array of numeric screen IDs

✅ ["88805abc123def456"]
❌ ["projects/123/screens/88805abc123def456"]

The source screen(s) to generate variants from.

prompt — optional guidance for variant direction

Provide context about what kind of variations the user wants. The variantOptions do the heavy lifting, but the prompt adds nuance.

variantOptions — controls what and how much to vary

Field Type Values Description
variantCount int 1–5 Number of variants to generate
creativeRange enum REFINE, EXPLORE, REIMAGINE How much to deviate from the original
aspects array See below Which design aspects to vary

creativeRange mapping from user language

User says → creativeRange What it does
"subtle changes", "minor tweaks", "polish" REFINE Small refinements, stays close to original
"alternatives", "different options", "explore" EXPLORE Meaningful differences while keeping the concept
"radical", "completely different", "reimagine" REIMAGINE Major departures from the original design

aspects — what to vary

Value Varies Keeps stable
LAYOUT Structure, spacing, component arrangement Colors, fonts, content
COLOR_SCHEME Colors, gradients, contrast Layout, fonts, content
IMAGES Photography, illustrations, icons Layout, colors, text
TEXT_FONT Typography, font choices, sizes Layout, colors, content
TEXT_CONTENT Copy, labels, placeholder text Layout, colors, fonts

You can combine aspects: ["LAYOUT", "COLOR_SCHEME"] varies both simultaneously.

deviceType — optional

Same enum: MOBILE, DESKTOP, TABLET, AGNOSTIC

modelId — optional

Value Use when
GEMINI31_PRO Recommended — complex layouts, high fidelity
GEMINI3FLASH Fast iteration, wireframes, simple changes
GEMINI3PRO Deprecated. Still works but will be removed. Use GEMINI31_PRO instead.

Output

Returns new screens added to the project. Each variant appears as a separate screen in list_screens.

After generating variants

  1. Call stitch-mcp-list-screens to find all new variant screens
  2. Call stitch-mcp-get-screen for each to get screenshots
  3. Present side by side: "Here are your 3 variants: [screenshots]. Which one do you prefer?"
  4. Once the user picks a winner, offer:

- "Edit the chosen variant further?" → stitch-mcp-edit-screens - "Convert to code?" → framework conversion workflow - "Generate more variants from the winner?" → another generate_variants call

Anti-patterns

  • Never generate variants without an existing screen — you need a source design
  • Never use projects/ID format for projectId or screenId — both must be numeric
  • Never set variantCount above 5 — the API caps at 5