dragoon0x/everything-design-taste

skeleton-loading

Skeleton screen design, loading state patterns, progressive loading, and perceived performance.

First seen Jul 18, 2026

Installation

$ npx skills add dragoon0x/everything-design-taste --skill skeleton-loading

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 11
License LICENSE
Default branch main
Open issues 0
Status Active

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,590 B
  • docs SUMMARY.md 119 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 2 installs

SKILL.md

Skeleton Loading

Skeleton Principles

  1. Match the actual content layout. A skeleton should preview the structure of what's loading.
  2. Animate subtly. Pulse or shimmer animation at 1-2 second intervals.
  3. Show within 300ms. If content loads faster than 300ms, skip the skeleton entirely.
  4. Progressive loading. Show content as it arrives. Don't wait for everything.

Skeleton Patterns

Text Content

[████████████████████████] ← title (wider)
[██████████████] ← subtitle (narrower)
[████████████████████████████████████] ← body line 1
[██████████████████████████████] ← body line 2
[████████████████████] ← body line 3 (shorter)

Cards

  • Rounded rectangle for image area.
  • 2-3 lines of varying width for text.
  • Same dimensions as the loaded card.

Tables

  • Rows with cells matching column widths.
  • 5-8 skeleton rows.

Anti-Patterns

  • Generic spinner for content-heavy pages.
  • Skeleton that doesn't match the loaded layout (content shift).
  • Skeleton showing for less than 200ms (flash).
  • Loading the skeleton and content simultaneously (defeats the purpose).