dragoon0x/everything-design-taste

onboarding-ux

User onboarding flows, first-run experience, progressive disclosure, and activation patterns.

First seen Jul 18, 2026

Installation

$ npx skills add dragoon0x/everything-design-taste --skill onboarding-ux

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

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Repository health

Stars 11
License LICENSE
Default branch main
Open issues 0
Status Active

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,520 B
  • docs SUMMARY.md 114 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 2 installs

SKILL.md

Onboarding Ux

Onboarding Philosophy

The goal isn't to explain the product. It's to get users to their first success as fast as possible.

Patterns

Setup Wizard

  • 3-5 steps maximum.
  • Show progress clearly.
  • Allow skipping optional steps.
  • Each step should feel like progress, not homework.

Progressive Disclosure

  • Don't show everything on day one.
  • Introduce features as they become relevant.
  • Empty states as teaching moments.
  • Tooltips on first encounter, not a feature tour.

Checklist

  • 3-5 tasks that lead to activation.
  • Show completion progress.
  • Celebrate completion (confetti is fine, once).
  • Make the first task trivially easy (build momentum).

Metrics

Metric What It Tells You
Time to first value How fast users get something useful
Setup completion rate Where users drop off
Day 1/7/30 retention Whether onboarding created a habit
Activation rate % who complete the key action

Anti-Patterns

  • Feature tours that show 15 tooltips before the user does anything.
  • Forced tutorials that can't be skipped.
  • Asking for information you don't need yet (company size on day one).
  • Video walkthroughs as the only onboarding (most people skip them).
  • Requiring email confirmation before showing any value.