dragoon0x/everything-design-taste

design-mentoring

Mentoring junior designers, giving growth feedback, and developing design talent.

First seen Jul 18, 2026

Installation

$ npx skills add dragoon0x/everything-design-taste --skill design-mentoring

Similar popular skills

Related neighbors and high-traction skills in the same topics — useful to compare before installing.

Also in this package

Other skills from dragoon0x/everything-design-taste · top by installs.

npx skills add dragoon0x/everything-design-taste

Browse all from dragoon0x/everything-design-taste

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 11
License LICENSE
Default branch main
Open issues 0
Status Active

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,456 B
  • docs SUMMARY.md 105 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 2 installs

SKILL.md

Design Mentoring

Mentoring Structure

  1. Weekly 1:1 (30 min): Current work, blockers, growth
  2. Portfolio review (monthly): Review recent work deeply
  3. Skill development (quarterly): Identify growth areas, set goals

Giving Growth Feedback

  • Be specific: 'The spacing between these sections creates unclear grouping' not 'The layout needs work'
  • Explain why: Connect the feedback to a principle
  • Show alternatives: Don't just criticize, demonstrate
  • Acknowledge progress: Note improvements from previous feedback
  • Separate craft from taste: Craft is learnable (spacing, hierarchy). Taste develops with exposure.

Growth Path

Level Focus Key Skills
Junior Execution Craft, tools, following direction
Mid Problem-solving Research, strategy, self-direction
Senior Leadership Vision, mentoring, stakeholder influence
Lead Multiplication Team building, culture, business impact

Common Junior Mistakes (address kindly)

  • Skipping research and jumping to solutions
  • Designing for themselves, not users
  • Pixel perfection before direction is right
  • Not presenting work well (just sharing screenshots)
  • Taking feedback personally