dragoon0x/everything-design-taste

design-economics

Measuring design ROI, building business cases for design investment, and connecting design metrics to business outcomes.

First seen Jul 18, 2026

Installation

$ npx skills add dragoon0x/everything-design-taste --skill design-economics

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

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Repository health

Stars 11
License LICENSE
Default branch main
Open issues 0
Status Active

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 2,869 B
  • docs SUMMARY.md 144 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 2 installs

SKILL.md

Design Economics

Why This Matters

"Design is valuable" isn't an argument. "Design reduced support tickets by 30%, saving $240K/year" is.

Design Metrics Framework

Business Metrics (outcomes design influences)

  • Revenue: Conversion rate, average order value, lifetime value
  • Retention: Churn rate, daily/monthly active users, session length
  • Efficiency: Task completion time, support ticket volume, onboarding completion
  • Growth: Referral rate, NPS, app store rating

Experience Metrics (design quality indicators)

  • Usability: Task success rate, error rate, time on task
  • Satisfaction: SUS score, CSAT, ease-of-use rating
  • Engagement: Feature adoption, return visits, depth of use
  • Accessibility: WCAG compliance %, assistive tech compatibility

System Metrics (design operations health)

  • Velocity: Time from design to dev, design system adoption rate
  • Consistency: Component reuse %, custom override frequency
  • Coverage: % of features with design specs, % tested with users

Building a Business Case

The Formula

Cost of the problem (current state)
- Cost of the solution (design investment)
= Net value of design

Example

Current state: 40% onboarding drop-off
Users lost/month: 2,000
Average LTV: $120
Monthly revenue loss: $240,000

Design investment: 2 designers x 6 weeks = ~$50,000
Target: reduce drop-off to 25% (conservative)
Users saved/month: 750
Monthly revenue recovered: $90,000
Payback period: < 1 month
Annual ROI: 2,060%

What to Measure Before and After

  • Pick 2-3 metrics maximum
  • Measure baseline for 4+ weeks before changes
  • Measure impact for 4+ weeks after launch
  • Account for seasonality and other variables
  • Be honest about attribution (design is rarely the only factor)

Common Arguments and Responses

"Design is subjective" Response: Usability isn't. Task completion rate isn't. Conversion rate isn't. We can measure whether design achieves its goals objectively.

"We can't afford to invest in design right now" Response: Show the cost of NOT investing. Support tickets, churn, lost conversions.

"Can't we just use a template?" Response: Templates solve the obvious 80%. The remaining 20% is where users struggle, leave, and generate support tickets. That 20% is the design work.

"How do we know it was the design that made the difference?" Response: A/B testing isolates design changes. Before/after measurement with controlled variables. We can't claim 100% attribution, but we can demonstrate strong correlation.