dotnet/skills

improve-skill-quality

Diagnoses and fixes skills in the dotnet/skills repository that lose to their own baseline, fail to activate, time out, or return "no credible improvement".

Trending #3019 First seen Aug 3, 2026

Installation

$ npx skills add dotnet/skills --skill improve-skill-quality

Summary

  • Diagnoses and fixes skills in the dotnet/skills repository that lose to their own baseline, fail to activate, time out, or return "no credible improvement".
  • Use when an evaluation verdict is a regression or underpowered, when a skill regressed after a change, when /evaluate reports no results, or when deciding whether a weak skill should be strengthened or retired.
  • Do not use for scaffolding a brand-new skill (use create-skill) or a brand-new eval (use create-skill-test).

Similar popular skills

Related neighbors and high-traction skills in the same topics — useful to compare before installing.

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Other skills from dotnet/skills · top by installs.

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

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Repository health

Stars 5.4K
License LICENSE
Default branch main
Open issues 78
Status Active

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 12,691 B
  • docs SUMMARY.md 3,975 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 823 installs

SKILL.md

Improve Skill Quality

Turn a failing or unconvincing evaluation into a targeted fix. The single most common mistake in this repo is rewriting skill prose in response to a verdict whose real cause was the eval, the fixtures, or the harness. Classify first, then fix.

When to Use

  • An evaluation verdict is a regression, underpowered, or "no credible improvement".
  • A skill wins in the isolated arm but not in the plugin arm, or is reported "not activated".
  • /evaluate reports "Evaluation ran but produced no results".
  • A skill scores well but costs too much (tokens, turns, wall time, plugin menu budget).
  • Deciding whether to strengthen or retire a persistently weak skill.

When Not to Use

  • Creating a new skill from scratch — use create-skill.
  • Creating a new eval.yaml from scratch — use create-skill-test.
  • Changing the harness itself (eng/skill-validator, eng/vally-adapter, evaluation*.yml).

Inputs

Input Required Description
Verdict evidence Yes The /evaluate PR comment, or results.json from the run artifacts
Losing trial transcripts Yes for content fixes Baseline vs. skilled output plus the judge's stated reason
Stimulus-vote W/T/L and repeated-run W/T/L Yes Separates cross-task evidence from reliability
Activation status per arm Yes Isolated and plugin activation are different failures

Workflow

Step 1: Get the evidence before forming a hypothesis

Read [InvestigatingResults.md](../../../eng/vally-adapter/InvestigatingResults.md) for how to download artifacts and read results.json. Extract, per failing stimulus:

  • authoritative stimulus-vote W/T/L and separate repeated-run W/T/L
  • activation status in the isolated and plugin arms, separately
  • the judge's verbatim reason on each losing trial
  • whether any trial errored, timed out, or produced empty output

Do not change skill content until you can quote a losing trial and the judge's reason for it. For the other cause classes the evidence is different: harness failures are diagnosed from the job log and the spec, and power problems from the trial record — neither has a losing trial to quote, and demanding one is what sends people rewriting prose instead.

Step 2: Classify the failure

Work down this table and stop at the first row that matches. Rows are ordered by how often the symptom has been misdiagnosed as a skill-content problem — the fixture row is first because a fixture failure also presents as a setup or reliability failure and gets misfiled as one.

Symptom Real cause class Go to
A fixture does not build, is untracked by git, breaks for the wrong reason, or contradicts itself Fixture Step 4
No results.json, "produced no results", or the spec never loaded Harness / spec-load Step 3
Trials errored, timed out, or returned empty output Reliability Step 3
Trajectories unmatched, a trial errored, or the summary disagrees — verdict reported inconclusive Reliability (not power) Step 3
Positive record (e.g. 16W/8T/1L), comparison conclusive, verdict still not a pass Statistical power Step 5
Skilled arm equals baseline arm by construction Eval design Step 6
Activated and lost on quality, judge names a concrete defect Skill content Step 7
Activated in isolation, not in plugin Activation / routing Step 8
Not activated in either arm Frontmatter description Step 8
Wins but costs far more than baseline Scope and cost Step 7

A verdict is only a measured result when the comparison was conclusive: adapt.mjs requires zero errored trials, zero unmatched trajectories, and an agreeing summary before it will report a pass or a regression. Confirm that before reading a record as a power problem.

Step 3: Rule out harness and reliability causes

See [references/eval-triage.md](references/eval-triage.md) for the full catalogue. The recurring ones:

  • A spec declaring both config: and defaults: is rejected by vally, the job still exits 0, and

the PR comment blames "transient infrastructure". Merge them into one defaults: block.

  • An errored trial is not automatically a fixture problem — judge-side auth and session.idle

failures look identical from the verdict and need harness fixes, not SDK pins.

  • expect_tools: [bash] on an advisory question forces a restore or build and turns an answer into

a timeout with no quality gain.

  • Genuine code-generation stimuli need roughly 360s; a timeout yields empty output, which fails

every grader and hides the real quality signal.

  • Unmatched trajectories, an errored trial, or a summary that disagrees make the comparison

inconclusive: the remaining matched trials are biased, so the record is not a measured null and must not be read as a power or content problem.

Step 4: Verify the fixtures before touching the skill

Run python eng/eval-quality/checkevalquality.py — it blocks eleven defect classes that can cost a real result here. Then confirm by hand:

  • every fixture behaves as its stimulus assumes — a fixture meant to be healthy builds, and one

meant to be broken fails for the exact reason the stimulus is about and no other;

  • every referenced fixture is in the git index (git ls-files), not merely on disk — .gitignore

has silently swallowed committed coverage fixtures;

  • a fixture never states the same fact in two places that disagree — a Cobertura report whose

declared line-rate, summary totals and <line> elements differ is the canonical case — or the two arms legitimately read different truths.

Step 5: Check whether the eval could ever have passed

The gate has two independent bars, and confusing them is the usual misdiagnosis:

  1. Distinct stimuli ≥ 5. Below that the verdict is reported

underpowered — never a pass, never a regression.

  1. **The sign test must reach p ≤ 0.05 over the discordant (non-tie) stimulus votes.** Ties are not

discarded silently; they hold the discordant count down.

discordant stimulus votes records that pass p
≤ 4 none, however good the skill ≥ 0.0625
5–7 zero losses only (5W/0L) 0.031
8 one loss survivable (7W/1L) 0.035

So at exactly 5 stimuli a single tie is fatal — it leaves 4 discordant. At 6 stimuli one tie is survivable (5W/1T/0L); at 7, up to two are (5W/2T/0L). A loss is not.

So a positive record with a failing verdict is a power problem, not a content problem. Fix it by adding discriminating stimuli. Raising runs measures reliability for the same task and cannot clear the floor.

Step 6: Check whether the two arms differ at all

An eval that compares the skill against itself measures judge noise:

  • A dormancy guard (expectactivation: false) must not also set constraints.rejectskills.

That makes the skilled arm skill-free, so the activation contract cannot observe a hijack. Schema version 4 retains the identical-arm comparison for diagnostics but excludes it from preference inference; unexpected isolated activation still blocks a pass.

  • A skill with disable-model-invocation: true is absent from the model-facing skilled arm, so its

direct eval compares two identical arms regardless of whether graders inspect activation or answer content. Cover it through consumer outcomes instead; for example, filter-syntax is covered by run-tests and mtp-hot-reload.

  • A grader whose config is missing its required key enforces nothing, so the stimulus has one

fewer assertion than it appears to.

Step 7: Fix skill content against the losing trial

Only now change the skill. Apply the patterns in [references/writing-for-baseline-delta.md](references/writing-for-baseline-delta.md); the ones that most often flip a loss:

  • Replace reference prose the model already knows with decisions it would otherwise get wrong.
  • Add stop-conditions so a strong skill does not over-apply — but do not over-correct into

answering more narrowly than the baseline did.

  • Scale output structure to input size; a dashboard for an 8-test suite loses to a direct answer.
  • Require truthful validation reporting; claiming "Build succeeded" after a failed restore is an

automatic loss.

  • Verify load-bearing API claims by compiling or probing, not by reading source.
  • For cost regressions, gate rare or expensive paths behind references/ reads and size any

orchestration to the user's scope.

Step 8: Fix activation

Activation failures are frontmatter and routing failures, not body failures. See [references/eval-triage.md](references/eval-triage.md). Summary:

Failure Fix
Not activated in any arm Put the user's own words in description: symptoms, error codes, artifact names, quoted requests
A sibling skill wins the prompt Claim the exact ambiguous words in description, and add matching exclusions on both siblings
Model answers with no skill at all Raise the stakes in the description, de-crowd the plugin menu, verify with the plugin arm
Boundary excludes real scenarios Re-read every "do not use for" clause against every eval prompt and real workflow phase
Description at the 1,024-char ceiling Cut restated body content, not trigger phrases; check the plugin menu budget too

Step 9: Re-validate

dotnet run --project eng/skill-validator/src/SkillValidator.csproj -- check --plugin ./plugins/<plugin>
python eng/eval-quality/check_eval_quality.py
./eng/run-skill-evals.sh <plugin> <skill>

Then request the official run by submitting a PR review containing /evaluate (Files changed → Review changes), which binds the run to the reviewed commit. Before declaring a regression on the result, confirm the skill payload actually changed — reruns on byte-identical content have shifted 7W/2T/2L to 4W/5T/2L.

Validation

  • For a content fix, a losing trial and the judge's stated reason are quoted in the PR description.
  • The failure was classified before any content was edited.
  • checkevalquality.py and skill-validator check both pass.
  • Distinct-stimulus count clears the power bar for the target effect and observed tie rate.
  • Isolated and plugin activation are both reported.
  • The PR body records root cause, fix, and validation so the lesson is reusable.

Common Pitfalls

Pitfall Solution
Rewriting skill prose in response to an underpowered verdict Underpowered means too few distinct stimuli; add discriminating stimuli instead
Adding defaults: runs: to a spec that already has config: Merge into a single defaults: block; vally rejects specs with both
Padding runs to clear the stimulus floor Repeats measure reliability for one task; add stimuli
Treating an errored trial as fixture nondeterminism Read the stderr first; judge-side auth failures need harness fixes
Fixing a "wrong" answer that the fixture actually made wrong Check fixture self-consistency before blaming the response
Strengthening a skill nobody uses and nothing passes Weak eval signal plus thin telemetry is a valid retirement case
Landing a fix without re-running Verify the invoked payload contains the fix; judge noise is real

References

  • [references/writing-for-baseline-delta.md](references/writing-for-baseline-delta.md) — content patterns that beat the unskilled model
  • [references/eval-triage.md](references/eval-triage.md) — symptom, cause and fix catalogue with PR citations
  • [eng/eval-quality/README.md](../../../eng/eval-quality/README.md) — the eleven structural gate checks and why each exists
  • [eng/vally-adapter/InvestigatingResults.md](../../../eng/vally-adapter/InvestigatingResults.md) — downloading artifacts and reading results.json. This is the current guide; the similarly-named eng/skill-validator/src/docs/InvestigatingResults.md documents the retired skill-validator evaluate schema and does not describe today's results.