dawiddutoit/custom-claude

svelte-runes

Provides Svelte 5 runes guidance for reactive state, props, derived values, effects, and attachments. Use when implementing reactivity, managing component props, computing derived state, handling side effects, or migrating from Svelte 4. Triggers on "reactive state", "component props", "computed value", "$state", "$derived", "$effect", "$props", or "Svelte 5 migration". Works with .svelte files using $state, $derived, $effect, $props, $bindable runes and prevents common reactivity mistakes and …

First seen Feb 24, 2026

Installation

$ npx skills add dawiddutoit/custom-claude --skill svelte-runes

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 2
License MIT
Default branch main
Open issues 0
Status Active

Skill metadata

Parsed from SKILL.md frontmatter.

Declared agents claude-code

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 2,553 B
  • docs SUMMARY.md 544 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 7 installs

SKILL.md

IMPORTANT: Keep description on ONE line for Claude Code compatibility

prettier-ignore

Svelte Runes

Quick Start

Which rune? Props: $props() | Bindable: $bindable() | Computed: $derived() | Side effect: $effect() | State: $state()

Key rules: Runes are top-level only. $derived can be overridden (use const for read-only). Don't mix Svelte 4/5 syntax. Objects/arrays are deeply reactive by default.

Example

<script>
	let count = $state(0); // Mutable state
	const doubled = $derived(count * 2); // Computed (const = read-only)

	$effect(() => {
		console.log(`Count is ${count}`); // Side effect
	});
</script>

<button onclick={() => count++}>
	{count} (doubled: {doubled})
</button>

Reference Files

  • [reactivity-patterns.md](references/reactivity-patterns.md) - When

to use each rune

  • [migration-gotchas.md](references/migration-gotchas.md) - Svelte 4→5

translation

  • [component-api.md](references/component-api.md) - $props, $bindable

patterns

  • [snippets-vs-slots.md](references/snippets-vs-slots.md) - New

snippet syntax

  • [common-mistakes.md](references/common-mistakes.md) - Anti-patterns

with fixes

  • [attachments.md](references/attachments.md) - @attach replaces use:

actions

Notes

  • Use onclick not on:click, {@render children()} in layouts
  • $derived can be reassigned (5.25+) - use const for read-only
  • Last verified: 2025-01-11

<!-- PROGRESSIVE DISCLOSURE GUIDELINES:

  • Keep this file ~50 lines total (max ~150 lines)
  • Use 1-2 code blocks only (recommend 1)
  • Keep description <200 chars for Level 1 efficiency
  • Move detailed docs to references/ for Level 3 loading
  • This is Level 2 - quick reference ONLY, not a manual

LLM WORKFLOW (when editing this file):

  1. Write/edit SKILL.md
  2. Format (if formatter available)
  3. Run: claude-skills-cli validate <path>
  4. If multi-line description warning: run claude-skills-cli doctor <path>
  5. Validate again to confirm

-->