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chongdashu/vibejam-starter-pack
Source
chongdashu/vibejam-starter-pack
8 skills · 39 combined installs
Skills from this source
#
Skill
Source
8W Activity
Installs
1
phaser4-gamedev
Build 2D browser games with Phaser 4: WebGL-first rendering, scenes, filters, lighting, shaders, DynamicTexture and R…
chongdashu/vibejam-starter-pack
8
2
phaser-gamedev
Build 2D browser games with Phaser 3 (JS/TS): scenes, sprites, physics (Arcade/Matter), tilemaps (Tiled), animations,…
chongdashu/vibejam-starter-pack
6
3
playwright-testing
Plan, implement, and debug frontend tests: unit/integration/E2E/visual/a11y. Use for Playwright/Cypress/Vitest/Jest/R…
chongdashu/vibejam-starter-pack
5
4
fal-ai-image
Use fal.ai for text-to-image and image-edit generation, model comparison, queue-based image workflows, and cost-aware…
chongdashu/vibejam-starter-pack
4
5
retro-diffusion
Use Retro Diffusion for pixel-art image generation, img2img edits, spritesheets, and animation experiments such as pl…
chongdashu/vibejam-starter-pack
4
6
threejs-builder
Design and implement lightweight Three.js (r150+) ES-module scenes—hero sections, interactive product viewers, partic…
chongdashu/vibejam-starter-pack
4
7
threejs-capacitor-ios
Build and ship Three.js apps on Capacitor iOS with Vite and Swift Package Manager: GLTF loading, assets_index animati…
chongdashu/vibejam-starter-pack
4
8
tinyswords-tilemap
Build tilemaps using Tiny Swords asset pack. Handles 64x64 tile grid, elevation layers, water foam animation, shadow …
chongdashu/vibejam-starter-pack
4
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