npx skills add smithery/Bbeierle12 --skill particles-physics
bbeierle12/skill-mcp-claude
particles-physics
Physics simulation for particle systems—forces (gravity, wind, drag), attractors/repulsors, velocity fields, turbulence, and collision. Use when particles need…
Installation
npx skills add https://github.com/bbeierle12/skill-mcp-claude
Similar popular skills
Related neighbors and high-traction skills in the same topics — useful to compare before installing.
Index of all COSS UI particle examples. Use when implementing UI features to find copy-paste-re…
3.6K installsCreate a globe-like 3D particle visualization with a dense luminous spherical core and thinner …
11 installsAdd a restrained particle atmosphere inside one section with configurable shapes, density, grav…
11 installsUse this skill when creating particle effects in Phaser 4. Covers ParticleEmitter, emission zon…
10 installsExpert blueprint for GPU particle systems (explosions, magic effects, weather, trails) using GP…
436 installsCesiumJS models, glTF, and particle effects - Model, KHR_meshopt_compression, CAD glTF extensio…
130 installsAlso in this package
Other skills from bbeierle12/skill-mcp-claude · top by installs.
npx skills add https://github.com/bbeierle12/skill-mcp-claude
More details
Agent compatibility
Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.
Also listed on
Alternate registries and mirrors of this skill.
Repository health
main
History
- First seen on skills.sh
- First recorded snapshot · 121 installs