npx skills add smithery/Bbeierle12 --skill particles-physics
bbeierle12/skill-mcp-claude
particles-physics
Physics simulation for particle systems—forces (gravity, wind, drag), attractors/repulsors, velocity fields, turbulence, and collision. Use when particles need…
Installation
npx skills add https://github.com/bbeierle12/skill-mcp-claude
Similar popular skills
Related neighbors and high-traction skills in the same topics — useful to compare before installing.
Index of all COSS UI particle examples. Use when implementing UI features to find copy-paste-re…
3.1K installsCreate a globe-like 3D particle visualization with a dense luminous spherical core and thinner …
15 installsAdd a restrained particle atmosphere inside one section with configurable shapes, density, grav…
15 installsUse this skill when creating particle effects in Phaser 4. Covers ParticleEmitter, emission zon…
8 installsExpert blueprint for GPU particle systems (explosions, magic effects, weather, trails) using GP…
436 installsCesiumJS models, glTF, and particle effects - Model, KHR_meshopt_compression, CAD glTF extensio…
130 installsAlso in this package
Other skills from bbeierle12/skill-mcp-claude · top by installs.
npx skills add https://github.com/bbeierle12/skill-mcp-claude
More details
Agent compatibility
Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.
Also listed on
Alternate registries and mirrors of this skill.
Repository health
main
History
- First seen on skills.sh
- First recorded snapshot · 121 installs