akillness/jeo-skills

implement-fog-of-war

First seen Jul 28, 2026

Installation

$ npx skills add https://github.com/akillness/jeo-skills

Summary

  • Implement, tune, debug, or validate soft wall-aware fog of war and gameplay perception in Three.js action games.
  • Use for orthographic or isometric visibility masks, obstacle-aware line of sight, player and enemy vision ranges, hidden-enemy targeting rules, fog shader artifacts such as spokes or seams, mobile ray budgets, lifecycle and menu-state integration, and deterministic fog-of-war tests.

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Also in this package

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npx skills add https://github.com/akillness/jeo-skills

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Also listed on

Alternate registries and mirrors of this skill.

Repository health

Stars 45
License MIT
Default branch main
Open issues 2
Status Active

History

  1. First seen on skills.sh
  2. First recorded snapshot · 47 installs